The global video game market size was estimated at USD 298.98 billion in 2024, and is projected to reach USD 600.74 billion by 2030, growing at a CAGR of 12.2% from 2025 to 2030. Growth is driven by the rising demand for immersive digital entertainment and interactive experiences across sectors such as media, education, and social platforms.
The expansion of cloud gaming, mobile accessibility, and esports ecosystems is fueling widespread user engagement and monetization opportunities. In addition, advancements in real-time graphics, AI-based game development, and the integration of technologies like AR/VR and blockchain are further accelerating market adoption.
The video game industry is undergoing a profound shift as cloud gaming platforms revolutionize how content is delivered and consumed. These platforms enable instant access to high-fidelity games without the need for expensive, high-performance hardware, significantly lowering entry barriers for players. The proliferation of high-speed internet, particularly through 5G networks, is accelerating adoption by ensuring seamless, lag-free gameplay. In response, market leaders are investing in cloud infrastructure, edge computing, and strategic partnerships to scale delivery capabilities and capture the growing demand from both casual and hardcore gamers.
Mobile gaming has become the fastest-growing segment of the video game industry, driven by the global penetration of affordable smartphones and advancements in mobile GPU/CPU performance. Developers are increasingly adopting mobile-first strategies, creating games with intuitive touch interfaces, session-based gameplay, and in-app monetization models such as microtransactions and battle passes. The expansion of mobile internet access, particularly in emerging markets, is unlocking new demographics and revenue streams. As a result, mobile gaming is not only reshaping content development but also redefining go-to-market strategies for global game publishers.
Esports has emerged as a powerful pillar of the video game industry, turning digital titles into competitive spectator events with massive global appeal. Professional leagues, brand sponsorships, and platforms like Twitch and YouTube Gaming are drawing audiences that rival traditional sports viewership, with monetization models including ticketing, merchandising, and advertising. Game developers are now building titles with integrated ranked systems, spectator modes, and tournament tools to support this competitive ecosystem. Esports is driving innovation across game design, community engagement, and long-term content monetization, positioning it as a central force in industry evolution.
The video game industry is placing increased emphasis on inclusive storytelling and accessible design to reflect the diversity of the global player base. Developers are crafting narratives that highlight culturally rich characters, gender balance, and underrepresented communities, resulting in more relatable and authentic gameplay experiences. Simultaneously, accessibility features-such as customizable controls, subtitles, and colorblind modes-are becoming industry standards to accommodate players with disabilities. This inclusive approach not only promotes social responsibility but also unlocks deeper player loyalty and emotional investment, giving studios a competitive edge in a saturated market.
The integration of privacy regulations and parental controls is redefining operational and ethical standards within the video game industry. As governments implement stricter policies to safeguard minors from inappropriate content, data misuse, and excessive in-game spending, compliance is becoming a critical priority for developers and publishers alike. In response, companies are investing in advanced parental control systems, real-time activity monitoring, and customizable restrictions, transforming these safeguards into core product features that enhance user trust, brand credibility, and regulatory alignment across global markets.
The offline segment accounted for the largest market share in 2024. The increasing demand for reliable and immersive single-player experiences is sustaining the relevance of the offline segment in the industry. Many players prefer games that do not rely on constant internet access, especially in areas with unstable connectivity. Developers are responding by enhancing offline gameplay with rich storytelling, expansive worlds, and advanced AI mechanics. This focus on standalone content is helping the video game industry cater to a broader and more diverse player base.
The online segment is expected to witness the fastest CAGR from 2025 to 2030. The growing demand for seamless and engaging online gaming is forcing the video game industry to prioritize real-time connectivity and social interaction. Players expect uninterrupted multiplayer experiences backed by powerful server networks and instant matchmaking. Developers must deliver frequent content updates and competitive features to keep communities active and invested. This relentless push for dynamic, always-on gameplay is driving rapid innovation and revenue growth in the video game industry.
The console segment accounted for a significant market share of over 27% in 2024, driven by advanced hardware launches and strong demand for exclusive game titles. High-performance consoles with advanced graphics capabilities and ultra-fast load times are attracting both new and returning gamers. Manufacturers are investing in proprietary content and backward compatibility to strengthen brand loyalty and platform engagement. The console-driven innovation cycle is reinforcing the premium entertainment experience that defines the market.
The mobile segment is expected to witness the fastest CAGR of over 15% from 2025 to 2030, owing to widespread smartphone penetration and affordable data access. Game developers are prioritizing mobile-first design, shorter session lengths, and localized content to capture diverse user bases. Monetization through in-app purchases, ads, and subscription models is proving highly effective across various demographics. This mobile-centric growth is making the market more accessible and globally competitive.
The North America video game industry accounted for a significant share of over 23% in 2024, driven by the rapid adoption of next-generation consoles and strong esports culture. The market is focusing on competitive gaming and premium, exclusive titles. High disposable income and widespread broadband infrastructure support demand for high-quality graphics and immersive gameplay. Game publishers are investing heavily in live-service models and community engagement. This approach is fueling growth and innovation in the region’s gaming landscape.
The U.S. video game industry dominated the market with a share of over 74% in 2024, owing to the rise of streaming platforms and cloud gaming services. Accessibility to games is expanding beyond traditional hardware constraints. Major tech companies are partnering with publishers to deliver instant gameplay on multiple devices. Subscription services offering diverse game libraries are attracting casual and hardcore gamers alike. This trend is accelerating digital transformation and broadening audience reach across the U.S. market.
The Europe video game industry is expected to grow at a CAGR of over 10% from 2025 to 2030, primarily driven by stringent data privacy regulations and a focus on responsible gaming, developers are integrating more parental controls and transparency features. The region’s culturally diverse player base demands localized content with inclusive storytelling. In addition, government support for creative industries is encouraging innovation in indie game development. These factors combine to create a mature, quality-focused European gaming environment.
The UK video game industry is expected to grow at a significant rate in the coming years. The growing demand for mobile gaming and casual play experiences is driving market expansion. Increasing smartphone penetration and affordable data plans enable gaming on the go. Developers are tailoring content with bite-sized sessions and social features to attract younger and diverse demographics. This shift is broadening the UK’s gaming market and increasing overall participation.
Germany’s video game industry is witnessing increasing demand for simulation and strategy games, which is shaping the market’s unique preferences. German gamers value deep, complex gameplay and often engage in long play sessions. This has encouraged developers to deliver detailed mechanics and expansive content updates tailored to this audience. The country’s strong hardware adoption rates further support the growth of the PC and console segments.
The Asia Pacific video game industry is expected to grow at the highest CAGR of over 13% from 2025 to 2030, driven by the massive and rapidly growing base of mobile gamers. The region is witnessing explosive revenue growth. High smartphone adoption in emerging markets and localized game content contribute significantly to user acquisition. Competitive mobile esports and live streaming are also gaining widespread popularity. These trends are positioning Asia Pacific as the world’s largest and most dynamic gaming market.
The Japan video game industry is gaining traction, primarily driven by the legacy of console gaming and strong demand for role-playing and narrative-driven games, retaining the market’s unique identity. Japanese players favor rich storytelling, character development, and high-quality art styles. Local developers continue to innovate in both traditional and mobile segments. This cultural focus ensures Japan remains a critical market for premium and niche gaming experiences.
The China video game industry is rapidly expanding, owing to government regulations focused on limiting gaming time for minors and promoting healthy gaming habits, which is resulting in companies adapting to parental controls and age verification systems. The region is also witnessing strong investments in cloud gaming and live streaming platforms. Mobile gaming continues to dominate due to the widespread use of smartphones. These dynamics are reshaping market strategies and product offerings in China.
Some of the key players operating in the market are Activision Blizzard and Tencent Holdings Ltd. with among others.
Activision Blizzard specializes in developing and publishing blockbuster franchises such as Call of Duty, World of Warcraft, and Overwatch. The company excels in creating engaging multiplayer experiences and live-service models that drive recurring revenue. It leverages esports and community engagement to strengthen brand loyalty and global reach. Activision Blizzard is recognized for its strong portfolio in both console and PC gaming markets.
Tencent Holdings Ltd. is a dominant force in both game publishing and digital distribution, especially in mobile and PC markets, with stakes in companies like Riot Games and Epic Games. It specializes in leveraging its massive online platforms to promote gaming content and esports events. Tencent is also investing heavily in cloud gaming and cross-border game publishing. The company’s scale and strategic partnerships give it significant influence over global gaming trends.
Rovio Entertainment Ltd. and Lucid Games are some of the emerging market participants in the market.
Rovio Entertainment Ltd. is popular for its Angry Birds franchise and specializes in casual mobile games with strong brand recognition. The company emphasizes cross-platform engagement and transmedia expansions, including merchandise and entertainment content. Rovio continuously innovates with new game mechanics and monetization models to retain its mobile audience. It is capitalizing on mobile’s global growth while exploring opportunities in emerging interactive formats.
Lucid Games focuses on creating high-quality multiplayer and cooperative gaming experiences, often collaborating with larger publishers. Known for its technical expertise and innovation in game design, the company targets niche and mid-sized markets. Lucid Games is rapidly building its portfolio by delivering polished titles optimized for both consoles and PC. Its agile development approach allows quick adaptation to market trends.
The following are the leading companies in the video game market. These companies collectively hold the largest market share and dictate industry trends.
In May 2025, Enthusiast Gaming Inc. partnered with Mediacube to extend its advertising capabilities across a broad network of YouTube creators. Under the deal, Enthusiast Gaming will serve as Mediacube’s dedicated sales partner, enabling video ads and branded content placements across Mediacube’s global creator base, thereby expanding its saleable media inventory. The partnership also grants Enthusiast’s creator network access to Mediacube’s advanced monetization tools and analytics platform, reinforcing its competitive edge in the gaming and media landscape.
In April 2025, Xsolla Inc. partnered with ALTAVA Group to integrate luxury digital fashion into the gaming space. The collaboration gives developers access to ALTAVA’s extensive 3D fashion asset library, enabling avatar customization and branded content through Xsolla’s marketplace. It also introduces digital-to-physical merchandise and K-wave entertainment elements to enhance global appeal and revenue potential.
In January 2025, Virtuos expanded its global footprint by acquiring Abstraction (Netherlands), Pipeworks Studios (U.S.), and a majority stake in Umanaïa Interactive (Canada). This strategic expansion brings together the unique strengths of each studio, allowing Virtuos to offer end-to-end game development services-including art, engineering, full game builds, and live operations-under one roof. As a result, Virtuos boosted its Western team from 900 to over 1,200 AAA-level developers across 16 studios, solidifying its leadership in efficient, high-quality game production.
Report Attribute |
Details |
Market size value in 2025 |
USD 337.85 billion |
Revenue forecast in 2030 |
USD 600.74 billion |
Growth rate |
CAGR of 12.2% from 2025 to 2030 |
Base year for estimation |
2024 |
Historical data |
2018 - 2023 |
Forecast period |
2025 - 2030 |
Quantitative units |
Revenue in USD million/billion and CAGR from 2025 to 2030 |
Report Product |
Revenue forecast, company ranking, competitive landscape, growth factors, and trends |
Segments covered |
Device, type, region |
Country scope |
U.S.; Canada; Mexico; UK; Germany; France; China; Japan; India; Australia; South Korea; Brazil; Egypt; Jordan; Saudi Arabia; U.A.E. |
Key companies profiled |
Activision Blizzard; Take-Two Interactive Software, Inc.; Epic Games; Electronic Arts Inc.; Lucid Games; Microsoft Corp.; Nintendo; Rovio Entertainment Corporation; Sony Interactive Entertainment Inc.; Tencent Holdings Ltd. |
Customization scope |
Free report customization (equivalent to up to 8 analyst’s working days) with purchase. Addition or alteration to country, regional & segment scope. |
Pricing and purchase options |
Avail customized purchase options to meet you exact research needs. Explore purchase options |
This report forecasts revenue growth at global, regional, and country levels and provides an analysis of the latest technological trends in each of the sub-segments from 2018 to 2030. For this study, Grand View Research has segmented the global video game market report based on device, type, and region:
Device Outlook (Revenue, USD Billion, 2018 - 2030)
Console
Mobile
Computer
Type Outlook (Revenue, USD Billion, 2018 - 2030)
Online
Offline
North America
U.S.
Canada
Mexico
Europe
UK
Germany
France
Asia Pacific
China
Japan
India
Australia
South Korea
Latin America
Brazil
Middle East & Africa
Saudi Arabia
Egypt
Jordan
UAE
b. The global video game market size was estimated at USD 298.98 billion in 2024 and is expected to reach USD 337.85 billion in 2025.
b. The global video game market is expected to grow at a compound annual growth rate of 12.2% from 2025 to 2030 to reach USD 600.74 billion by 2030.
b. The Asia Pacific dominated the video game market with a share of more than 49% in 2024, driven by a rapidly expanding mobile gamer base, high smartphone adoption in emerging markets, localized content, and the rise of mobile esports and live streaming, Asia Pacific is emerging as the world’s largest and most dynamic gaming market.
b. Some key players operating in the video game market include Microsoft Corporation, Nintendo Co., Ltd., Rovio Entertainment Corporation, NVIDIA Corporation, Valve Corporation., PlayJam Ltd., Bluestack Systems, Inc., and Sony Corporation.
b. Key factors that are driving the video game market growth include increasing smartphone penetration and mobile gaming adoption, advancements in immersive technologies like AR and VR, and the rise of esports and game streaming platforms.
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